
It’s the 1950’s, and Shepherd’s Hollow has always been a town of faith. The fields stretch wide, the river runs deep, and the steeples rise high.
But faith doesn’t keep the fog from creeping in. It doesn’t stop the trees from whispering, nor the river from calling back the names it’s taken.
You’ve come to town for your own reasons—maybe you were born here, maybe you’re just passing through. But today, no one is passing through. Today, everyone is gathered in the square, heads bowed, hands clenched tight. Not in reverence. Not in peace. But in fear.
Clem McAllister is missing. The town is praying. The Reverend calls out to the Lord for mercy, for guidance, for safe return. The people murmur ‘Amen,’ but their voices are thin, brittle things, as if they dont’t have any faith in what they’re saying, at all
Content warnings:
Religious and occult themes, including exorcism and blasphemy
Cults, manipulation, and brainwashing
Graphic depictions of violence and gore
Psychological horror, paranoia, and mind control
Themes of grief, betrayal, and human sacrifice
SESSION DETAILS
Age Restriction: 21+
System: FATE Accelerated
Format: 4 Sessions per Arc
Genre: Southern Gothic, Folk Horror
Max No. of Players: 6 Players
Price Per Session: $35/player
Time: Weekday Evenings (specific dates dependant on group)